﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace InversPong.Model
{
    public abstract class Bomb : MovableObject
    {
        public Bomb(Vector2 position, Vector2 velocity, String gfxName, int width, int height) 
            : base(position, velocity, gfxName, width, height)
        {
        }
    }
}
